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OUR HUB FOR AR & SPATIAL USER EXPERIENCE

We’re exploring how Spatial Computing, Augmented Reality and Everyday AR can help answer different customer needs, for now and into the future. See a sample of our thinking and work below.

WHAT IS SPATIAL COMPUTING?

“Spatial Computing is a series of technologies that can “see” and map the real world, understand it, and predict the next moves of objects within it, while doing the same for digital worlds that may or may not have ties to the real, physical world, all the while helping humans and/or machines navigate either.”

Cronin & Scoble (2020) Infinite Retina

SPATIAL COMPUTING IS BUILT UPON THE COMBINATION OF:

LEARN ABOUT SPATIAL COMPUTING

We have specialised in deeply understanding the User Experience paradigms and User Interface elements to assist our clients in exploring this next era of Spatial Computing. We are focused on where it might allow them to better meet the needs and behaviours of their customers in new and interesting ways. Here are some of the ways we can pass on our knowledge:

UNDERSTAND

We can present to Executives or UX Research & Design teams to help them understand what Spatial Computing is, and why it’s the next era of computing we need to prepare for.

 

We’ve presented to design teams both locally and globally and at many industry-leading conferences like UX Australia, Web Directions, AWE Asia (Singapore) and industry events like Cocoaheads (iOS Dev) and EUX (Enterprise User Experience). We have a global view on the latest in the field and what it means for the customer experience.

 

This can be a 1 hour (or longer) presentation, with an option to have Executives or team members experience Augmented Reality through our many headsets.  You have to experience it to truly understand it.

CONCEPTUALISE

We help Product and Design teams explore the potential ideas for how Spatial Computing can address customer needs and behaviours in new and effective ways. We can facilitate, half day workshops, one day workshops, or 5 day design sprints to ideate and conceptualise opportunities.

The longer options allow for 1st hand experience with the Augmented Reality headsets and to gain a more detailed understanding of the design process to get experiences onto them.

PROTOTYPE

The most exciting stage is bringing an idea to life and experiencing it through an AR headset.

 

We’ll work with your team to guide them through the process of ideating and the tools for prototyping, as well as assisting them to get their prototype into an Augmented Reality headset and have a digitally enhanced experience in the real world.

 

These are usually run as a design sprint to ideate, and then iterative phases of development. Get in touch, and we can work with you to plan the best approach for your team.

  • We can present to Executives or UX Research & Design teams to help them understand what Spatial Computing is, and why it’s the next era of computing we need to prepare for.

     

    We’ve presented to design teams both locally and globally and at many industry-leading conferences like UX Australia, Web Directions, AWE Asia (Singapore) and industry events like Cocoaheads (iOS Dev) and EUX (Enterprise User Experience). We have a global view on the latest in the field and what it means for the customer experience.

     

    This can be a 1 hour (or longer) presentation, with an option to have Executives or team members experience Augmented Reality through our many headsets.  You have to experience it to truly understand it.

  • Product and Design teams can have a great time exploring the potential ideas for Spatial Computing, and we can facilitate, half day workshops, one day workshops, or 5 day design sprints to ideate and conceptualise opportunities.

    The longer options allow for 1st hand experience with the Augmented Reality headsets and to gain a more detailed understanding of the design process to get experiences onto them.

  • The most exciting stage is bringing an idea to life and experiencing it through an AR headset.

     

    We’ll work with your team to guide them through the process of ideating and the tools for prototyping, as well as assisting them to get their prototype into an Augmented Reality headset and have a digitally enhanced experience in the real world.

     

    These are usually run as a design sprint to ideate, and then iterative phases of development. Get in touch, and we can work with you to plan the best approach for your team.

PREPARE YOUR EXECUTIVES AND PRODUCT/DESIGN TEAMS

We can make this a formal strategic presentation for your executives to be ready for the future, for your design team to explore what’s coming next for digital experiences, or a fun opportunity to play with novel ways of approaching user interfaces like gaze, gestures, haptics and more, to stretch their minds and refresh their thinking.

WE’RE EXPERIENCED WITH APPLE VISION PRO

We’re preparing for the Apple Vision Pro, exploring our own app idea in both the Shared and Immersive Spaces, helping to understand the opportunities and capabilities of each. While we’ve been mainly using the Simulator, we were also able to try the experience on-device at the Apple Developer Labs in Singapore, which was an amazing experience. We are exploring the nuances of the visionOS Human Interface Guidelines for designing great digital experiences that appear in the physical world.

OLIVER'S INTERVIEW FOR VISION PROS PODCAST

DIGITAL IN REALITY

The power of Augmented Reality is presenting digital information and services overlaid or integrated into the real world. The ability for the headset to understand the physicality of the world around it; the walls, the floor and the objects within them, creates a whole new opportunity to create useful and engaging experiences. These prototypes are designed with a combination of Figma and Blender, and then developed in Unity. While some of these are video prototypes, most are Unity prototypes running on a Magic Leap 2, by far our favourite Augmented Reality headset.

 

Please contact us to try them yourself!

Fire Escape

Fire Escape

A work-in-progress where we’re looking beyond the range of current rooms and VR/AR guardians to help someone get to safety in a building fire.

Office Digital Twin

Office Digital Twin

Using the iOS app Polycam, we LIDAR scanned our office and created a digital floor plan. We then imported that into Blender, cleaned up the model and added objects we’d scanned or downloaded to created a simple digital twin. It’s interesting to walk around in the model at a life-size scale overlaid on the real office.

Leaving Reminders

Leaving Reminders

We want to explore might be useful to know before you leave the house. We keep the UI small to be generally unobtrusive, with just a summary of information, until you’re close to the door where the full detail is revealed. What information do you want to know before you go?

Digital Objects in the Physical World

Digital Objects in the Physical World

This is a simple demo where we attach a basket ball hoop to a physical wall in our office and throw balls through it. We also show how the digital objects can have physics applied to them with the balls and tables falling over onto the real office floor and bouncing off the walls.

Apple's Focus Mode

Apple's Focus Mode

Contextual computing has the potential to make succinct and informative Everyday AR experiences in a just-in-time way based on time of day, location, current, light, sound, and a myriad of other factors.

Apple's Live Text

Apple's Live Text

There are different ways that we could potentially interact with text in the physical world that we could select and use in a digital way. In this example we look at a couple of different selection methods for selecting a phone number and making a call.

Apple's Stage Manager

Apple's Stage Manager

We wanted to explore how widgets might be best presented on a potential Apple headset showing a virtual screen using Stage Manager. It was a simple prototype using Magic Leap 2, but elicited lots of interesting feedback during usability testing.

Apple's Door and People Recognition

Apple's Door and People Recognition

There is a significant opportunity for people’s experiences to be enhanced through AR-enabled accessibility. Here we extrapolate current technologies like door detection, reading signage and identifying people.

Apple's Currency Converter

Apple's Currency Converter

Converting real world information into that which is more meaningful, or useful, to us is going to be a very powerful experience. Here we look a simple currency conversion scenario that could a small everyday contextual enhancement while travelling.

Apple's Music and Light

Apple's Music and Light

The ultimate connection between digital and the physical world is controlling devices through a dynamic user interface. This prototype shows our ability to control a light and play music using an AR interface. We’ve connected them via Apple’s HomeKit and a PushCut server.

OUR HEADSETS

We invest in the latest AR (and AR in VR) headsets to explore their capabilities and prototype digital + physical experiences.  If you're interested in trying one of them, please get in contact

Apple Vision Pro

Magic Leap 2

Snap Spectacles

Hololens

Magic Leap 1

Oculus Quest 3

Oculus Quest Pro

Tilt Five

Zapbox

OUR PARTNERS

Snap Lens Network Partner

Telstra Purple XR Partner

Immerse Australia Member

EXPLORING INTERACTIVE AUGMENTED REALITY

OUR OFFICE 3D MODEL

We have been using 3D tools to create assets and see the UX Design flow. We can also use these 3D assets in prototypes on the AR Headsets. Come by the office, and you can walk through both the digital and the physical versions.

We are UX specialists exploring and creating the future of user experiences and interaction design

Contxtual: relating to the circumstances that surround a particular experience. By leveraging aspects of context, we can improve the efficiency of interaction, and add richness to experiences.

CONTACT US

Thanks for getting in touch!

TWEETS

TWEETS

Oliver Weidlich

Director of Design & Innovation

contact

DAY AHEAD

for Apple Vision Pro

Day Ahead provides a beautiful, glanceable overview of your calendar events for the day, so you can always see your next meeting and tap to see the details.

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